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Satisfactory
Satisfactory












  1. #SATISFACTORY HOW TO#
  2. #SATISFACTORY UPDATE#

If you want to enjoy Satisfactory without the action aspects, Passive mode gets the job done. Passive mode is exactly what it says: All creatures will remain passive, no matter if you attack them or not. So, if you want to fight a group of Hogs or other creatures one after the other, you can do that now. Creatures will only attack you if you attack them first, and this works per single creature. If you do want to fight, but want more control over the when and how, the Retaliating mode is for you.

#SATISFACTORY HOW TO#

These are the two new modes we added for Creature hostility which allow you to adjust how to interact with the combat aspect of Satisfactory. Blueprints have some unique build modes of their own, one focused on detailed control and the other on snapping with other Blueprints.Ĭreature Game Modes Passive and Retaliating From there you can select it like any other building or add it to your Hotbar. Anything that fits inside the confines of the Designer (4 by 4 Foundations and 8 Walls in height) you will be able to build with a single click as a Blueprint.Īny Blueprint you save in the designer is added to the Blueprints Build Menu Tab, which you can organise as you see fit. In this brand-new building you will be able to design, adjust, and save Blueprints for use in your factory. We hope you’ll enjoy them and that you let us know what you think <3Īnd as always, be safe and back up your saves! Don’t make Snutt tap the sign.īlueprints The Blueprint Designer You can leave your feedback on the Blueprints, other additions, changes, and any issues you encounter on our Questions Site: īlueprints in particular are a highly requested feature for the game, and we’ll keep working on them.

satisfactory

You can find all the details below!Ī fair warning, since this is the Experimental release: We are still working in particular on the multiplayer stability of Blueprints and you might encounter more issues there than usual even in Experimental. We’ve added additional modes for Creature hostility, a Conveyor Ceiling Attachment, balancing of Overclocking and Coupon generation, and more.

#SATISFACTORY UPDATE#

The most anticipated addition in this update are probably Blueprints, but you’ll get to enjoy some other nuggets together with them.














Satisfactory